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"Timelapses" of your game(s)
TDWP_FTW Offline
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Posts: 20
Joined: Oct 2011
Post: #1
"Timelapses" of your game(s)
While making a sort of comparison image type thing for my game, I thought it would be cool to see other peoples' progress from the time they started working on their game(s), up until now.

So basically, try to find the earliest screenshot you can, and the newest screenshot (Or just take a new one), and possibly some in between. Be sure to mark the dates if you can. :D

Here's mine:

[Image: tloztod2.png]
10-20-2011 04:37 AM
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DJ Yoshiman
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Post: #2
RE: "Timelapses" of your game(s)
Wow, I remember that December 2010 screenshot - you have progressed quite far.
10-20-2011 11:42 PM
Nite Shadow Offline
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Posts: 11
Joined: Oct 2011
Post: #3
RE: "Timelapses" of your game(s)
darn!
I can certainly see the progress you've made looking at it from the aspects here.
Looking great! :D
10-21-2011 12:25 AM
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TDWP_FTW Offline
Member

Posts: 20
Joined: Oct 2011
Post: #4
RE: "Timelapses" of your game(s)
Thanks! I've been working on it constantly as of early this month. I've taken a few monthly breaks before, one in February, one in May/June, and then one last month.

But now, I'm trying to get the demo perfect for NCFC. So far, there are no bugs AFAIK, and all I have left to do is polish up some of the items, and add the remaining two.
10-21-2011 12:48 AM
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Alex Offline
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Posts: 2
Joined: Oct 2009
Post: #5
RE: "Timelapses" of your game(s)
Welp, I haven't kept any screenshots except for some of my bugs

and I don't feel that they represent my game very well
10-21-2011 02:46 PM
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Chaoxys Offline
Member

Posts: 18
Joined: Oct 2010
Post: #6
RE: "Timelapses" of your game(s)
2009
[Image: 30w8kdk.png]
Character Sprites:
[Image: 11tbcye.jpg]

2010
[Image: a2zy8k.jpg]

2011
[Image: 23igmd2.jpg]
[Image: mmet20.jpg]
Granted, even though it's from 2011, it's still a bit out of date.
(This post was last modified: 10-21-2011 04:33 PM by Chaoxys.)
10-21-2011 04:28 PM
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TDWP_FTW Offline
Member

Posts: 20
Joined: Oct 2011
Post: #7
RE: "Timelapses" of your game(s)
(10-21-2011 04:28 PM)Chaoxys Wrote:  -snip-
Wow, that looks awesome! Can't wait to try it.
10-21-2011 08:31 PM
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DJ Yoshiman
Unregistered

 
Post: #8
RE: "Timelapses" of your game(s)
(10-21-2011 04:28 PM)Chaoxys Wrote:  [Image: mmet20.jpg]
Granted, even though it's from 2011, it's still a bit out of date.
what the

holy crap

the sprites and backgrounds changed drastically
10-22-2011 03:20 AM
Chaoxys Offline
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Posts: 18
Joined: Oct 2010
Post: #9
RE: "Timelapses" of your game(s)
(10-22-2011 03:20 AM)DJ Yoshiman Wrote:  
(10-21-2011 04:28 PM)Chaoxys Wrote:  [Image: mmet20.jpg]
Granted, even though it's from 2011, it's still a bit out of date.
what the

holy crap

the sprites and backgrounds changed drastically
Thanks. Also, another way of looking at it is like this:

2009
Large group of spriters

2010
Mostly me with a few other spriters

2011
Pretty much just me after picking up new skills

After bringing it down to a single person, it was much easier to clean up the style to what it is now.
(This post was last modified: 10-22-2011 04:14 AM by Chaoxys.)
10-22-2011 04:12 AM
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Guinea Offline
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Posts: 42
Joined: Jul 2009
Post: #10
RE: "Timelapses" of your game(s)
(10-21-2011 04:28 PM)Chaoxys Wrote:  2009
[img/]
Character Sprites:
[IMG/]

2010
[IMG/]

2011
[img/]
[IMG/]
Granted, even though it's from 2011, it's still a bit out of date.

Considering that I'm the other half of the team making this game, I shouldn't be surprised, but I am.

[Image: header.png]
10-22-2011 04:58 AM
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associateSum9 Offline
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Posts: 7
Joined: Oct 2011
Post: #11
RE: "Timelapses" of your game(s)
(10-22-2011 04:58 AM)Guinea Wrote:  
(10-21-2011 04:28 PM)Chaoxys Wrote:  2009
[img/]
Character Sprites:
[IMG/]

2010
[IMG/]

2011
[img/]
[IMG/]
Granted, even though it's from 2011, it's still a bit out of date.

Considering that I'm the other half of the team making this game, I shouldn't be surprised, but I am.
I'd be glad to help out with the programming as well as the art, if you wouldn't mind.
10-22-2011 07:20 PM
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BwdYeti Offline
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Posts: 3
Joined: Oct 2010
Post: #12
RE: "Timelapses" of your game(s)
[Image: be434a30f4ba4057ec031ed3311d8a56.png]
[Image: 703f5e300d28c6decda5df9b1c794f4c.png]

(my post wouldn't go through, I think I had too many image? so I just screencapped my screencaps x: )

Since a lot of graphics are rips the quality hasn't really changed, but the level of completion and polish have soared
And due to a very recent engine change, I'm very rapidly reliving these screens and am now somewhere between Mar 2009 and Late 2010 :J
10-22-2011 10:47 PM
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Guinea Offline
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Posts: 42
Joined: Jul 2009
Post: #13
RE: "Timelapses" of your game(s)
(10-22-2011 07:20 PM)associateSum9 Wrote:  I'd be glad to help out with the programming as well as the art, if you wouldn't mind.
Unfortunately (or fortunately?) we're making good progress and aren't hiring at the moment. However if you are interested in helping out in any way the best idea is to catch me or Chaoxys on an instant messenger.

[Image: header.png]
10-23-2011 12:45 AM
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associateSum9 Offline
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Posts: 7
Joined: Oct 2011
Post: #14
RE: "Timelapses" of your game(s)
(10-23-2011 12:45 AM)Guinea Wrote:  
(10-22-2011 07:20 PM)associateSum9 Wrote:  I'd be glad to help out with the programming as well as the art, if you wouldn't mind.
Unfortunately (or fortunately?) we're making good progress and aren't hiring at the moment. However if you are interested in helping out in any way the best idea is to catch me or Chaoxys on an instant messenger.
In this case I believe it would be fortunately. : ) And all right, by the way, I'm kremling from MFGG so I could just send you a PM later.
10-23-2011 03:37 PM
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Guinea Offline
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Posts: 42
Joined: Jul 2009
Post: #15
RE: "Timelapses" of your game(s)
(10-23-2011 03:37 PM)associateSum9 Wrote:  
(10-23-2011 12:45 AM)Guinea Wrote:  
(10-22-2011 07:20 PM)associateSum9 Wrote:  I'd be glad to help out with the programming as well as the art, if you wouldn't mind.
Unfortunately (or fortunately?) we're making good progress and aren't hiring at the moment. However if you are interested in helping out in any way the best idea is to catch me or Chaoxys on an instant messenger.
In this case I believe it would be fortunately. : ) And all right, by the way, I'm kremling from MFGG so I could just send you a PM later.
oh you're kremling. I didn't recognize you with that name.

[Image: header.png]
10-23-2011 04:01 PM
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associateSum9 Offline
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Posts: 7
Joined: Oct 2011
Post: #16
RE: "Timelapses" of your game(s)
(10-23-2011 04:01 PM)Guinea Wrote:  
(10-23-2011 03:37 PM)associateSum9 Wrote:  
(10-23-2011 12:45 AM)Guinea Wrote:  Unfortunately (or fortunately?) we're making good progress and aren't hiring at the moment. However if you are interested in helping out in any way the best idea is to catch me or Chaoxys on an instant messenger.
In this case I believe it would be fortunately. : ) And all right, by the way, I'm kremling from MFGG so I could just send you a PM later.
oh you're kremling. I didn't recognize you with that name.
Extreme sarcasm? Can't really tell. : )
10-23-2011 08:43 PM
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Guinea Offline
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Posts: 42
Joined: Jul 2009
Post: #17
RE: "Timelapses" of your game(s)
(10-23-2011 08:43 PM)associateSum9 Wrote:  Extreme sarcasm? Can't really tell. : )
No, that wasn't sarcasm. I really didn't know it was you.

[Image: header.png]
10-24-2011 02:56 AM
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